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Old Jan 27, 2007, 05:24 PM // 17:24   #21
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Default Derv/ele Solo Ettin Farmer

http://www.guildwarsguru.com/forum/s...php?t=10111253
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Old Feb 06, 2007, 08:08 PM // 20:08   #22
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I posted a discussion thread on this build. At first it was ok, bit I have been able to refine it since then.
Again, this build does somewhat rely on the use of all 5 avatars, so if you don't like avatars to begin with, don't waste your time reading this build.

Profession: D/W (for Wild blow, otherwise no secondary needed)
Name: Avatar of the Gods
Type: PvE/AB
Category: Damage
Weapons: I'm pretty sure some type of sundering/zealous scythe would be perfect, but I do fine with a customized Deathbringer.
Armor: Max Armor shoved with armor and energy adding runes/insignias.
Attributes:
Scythe: 8+1+3 (12)
Earth: 10+1 (11)
Mysticism: 12+1 (13)
Skills Set:

Chilling vicory, Eremite's Attack, Wild Blow, Faithful intervention, Heart of Holy Flame, Mystic Regeneration, Vital Boon, Any Avatar (Read the summary for a full explanation on which form to use.)
Summary: Remember to Equip an avatar that relates to what you are about to fight. Avatars work really nicely in scrimmages and AB's, as you can anticipate who you are about to fight. A monk often uses enchantments, so use Grenth to cut them down to size, and so on. Research each avatar (or just view them all at a priest of balthazar) and figure out which one is most useful. In AB's, I stick with Lyssa, and perhaps even Melandru in some cases. In PvE, it almost doesn't matter. Each will serve you well (Excepy maybe grenth) in PvE.
Now as for the build itself, try to cast Faithful intervention As you enter a new zone. I forget about this every now and then but you'll thank yourself later. Before hopping into a battle, be sure to cast another enchantment like Vital Boon. With Vb and/or Melandru, you can easily set up the requirement for having more health than your foe, and then use Chilling Victory for a huge beginning hit, and if you have Lyssa, Eremite's attack is an extremely speedy skill that could do as much damage as CV if timed right. Wild blow is simply for trashing stances. As a melee fighter, it will get really annoying really quick as you swing at those damn Bowmen with lightning reflexes, just missing for an entire 18 seconds. With WB, Cut the fight down to a few seconds, haha! Mystic Regeneration is a good Self-healing skill, but if you can't seem to be very useful at it there are more self healing things out there. (Do note Mystic regen does count Vital boon and Faithful intervention, so it's not like it's your ONLY healing.)
Sorry for the wordiness.
Notes & Concerns: 1)I'm not sure how it works in a GvG yet. And avatars seem to be having their respect dumbing down. An extremely nice alternative Elite is Ebon Dust aura, I'm sure the other 7 skills in this set would work nicely in it.
2) As you may have noticed, there is no ressurect. I have tried finding a skill to replace it with, but every single skill I have on this build I use constantly and religiously. And since I find myself ABing on this character more than PvE'ing, it really isn't too much of a problem.
Credit: Myself, since I like making my own builds and I just find other peoples seem to, uh, suck.
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Old Apr 26, 2007, 03:46 AM // 03:46   #23
Ascalonian Squire
 
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Guild: [EAST]...HAIL FRISCO
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Burning Dervish

(D/E)

atts:
10 fire magic
13 earth prayers (11+2)
13 scythe (11+2)
rest on mysticism

1. Conjure Flame
2. Flame Djiins Haste
3. Vow of Strength {elite}
4. Mystic Regeneration
5. Mirage Cloak
6. Vital Boon
7. Mark of Rodgort
8. Glyph of lesser energy

equiptment:
fiery scythe +enchant helps but not nessasary max armor with as much health as possible (sup vigor helps) and at least 35 energy

what you do:

before rushing into battle fire off 1,2,8,4 then cast 7 at your target and rush in. after you reach your opponent cast 3 (VoS) to do massive damage while applying burning. kill opponent and repeat.

this build can survive a 3 way attack vs almost any profession (in PvP, only place i tested it so far), its only major weakness is enchant removers, but you can recast vital boon and mystic regen very fast to stay alive.

Ty, Hope you like this build! if you have any suggestions send me a message
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Old Jun 15, 2007, 04:29 AM // 04:29   #24
Pre-Searing Cadet
 
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Guild: Chaotic Storm Wolves
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Dervish/
dont have 1
PvE
pure damage dealer
just need a good max scythe
max armor w/ radiant insignias and runes of attune on every piece
Scythe mastery 12+1
Earth prayers 9
mystism 9 (not sure, around that)
Mystic sweep
faithful intervention
dust cloak
heart of holy flame
vital boon
mystic regen
avatar of lyssa{elite}
mystic vigor/rez

ok this build is pretty simple. obviously u use faithful intervention b4 u do anything. when u r near a group of enemies (not close enough wen they can c u) use avatr of lyssa. the vital boon and mystic regen (use mystic vigor too if u using it) then go and try to be in the center of a big group of enemies. use dust cloak and hear of holy flame b4 atking w/ scythe. then spam mystic sweep. spam dust cloak and heart of holy flame(faster kill) unless u want enemies to be blided and burnt. and whenever an enchant goes off u, reaply it. the reason u have all the energy is because it costs alot of energy. u can use this build w/ the regular 25 energy and lyssa will do the rest, but its alot easier when u have about 20 energy left over. and thats how u use my build, ive been using it for a while now and it really gets stuff killed. thx for reading =)
credit goes to me for the core part of the build, but a guildie gave me advice to use mystic sweep (original was chilling victory)

and thats my derv build. enjoy
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Old Jun 22, 2007, 05:06 AM // 05:06   #25
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Join Date: May 2007
Guild: Kabal of the Righteous [Seed]
Profession: Mo/
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Dervish/Any
PvE

Attributes:
12+1+1 Mysticism
12+1 Scythe Mastery

Skills:
Victorious Sweep
Chilling Victory
Mystic Sweep
Heart of Fury
Aura of Holy Might
Mystic Vigor
Avatar of Dwayna
Faithful Intervention

Equipment:
Full radiant armor, zealous 15% while enchanted scythe of enchanting

Usage: pretty straight-forward. Faithful when you get into a map, just keep it up if it ever gets triggered; it helps with anti-spikes or similar, and acts as an enchantment for mystic sweep and mystic vigor. Cast AoD and mystic vigor right before running into combat, once engaged cast AoHM and Heart of Fury, and start hacking away. Cycle through your attack skills almost at random if you want; Mystic Sweep is best used right after another attack skill for a mini spike. Maintain the enchantments.

Overall...simple to use, but brutally effective build, gotta love the triple digits flying everywhere.
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Old Aug 12, 2007, 12:35 AM // 00:35   #26
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Guild: Fully Loaded Fishys [AMMO]
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This is an extremely simple and destructive build to use in any situation. It only uses 3 healing enchantments, but dont worry, your health will be kept above 50% throughout almost any battle. Just remember to recast vital boon (and aura of thorns) after using twin moon sweep!

name: Impurity of the Reaper
type: Damage
Prof: D/any

attr:

Scythe Mastery: 16
Earth: 12
Myst: 8


[skill]Faithful Intervention[/skill][skill]mystic regeneration[/skill][skill]vital boon[/skill][skill]aura of thorns[/skill][skill]twin moon sweep[/skill][skill]reap impurities[/skill][skill]reaper's sweep[/skill][skill]chilling victory[/skill]

Code:

OgCjkyrKLOIX2r496+cdun7BMA
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Old Aug 31, 2007, 06:49 AM // 06:49   #27
Ascalonian Squire
 
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Profession: D/W
'Ebon Duster' (PvP)
Type: damage and support

scythe mastery: 15 (12+1+2)
earth prayers: 13 (12+1) <to get +4 health regen from mystic regeneration>
mysticism: 3


1. crippling sweep / wild blow -cripple / stance remover
2. mystic sweep / eremite's attack -quick attack and recharge
3. victorious sweep -quick recharge and health gain
4. mystic regeneration -health regenerater
5. vital boon / conviction -extra HP for 3 and heal at the end / armor
6. (E) ebon dust aura -BEST blinder ever
7. faithful intervention -a permanent enchantment
8. res signet -must have

It is easy to use this build. Spam ebon dust aura and use 2,3 (or wild blow if you chose it) against melee foes, rendering them useless from blindness. Make sure you constantly do this and renew ebon dust aura before it ends. Obviously cast faithful before gate opens. Cast vital boon then ebon dust aura before attacking. Cripple runners with 1 and beat the hell out of them.

I'm sure that many ppl thought of this build before me but still, it's my favourite.
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Old Oct 25, 2007, 05:01 AM // 05:01   #28
Wilds Pathfinder
 
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Guild: The Grim Squeakers [REAP]
Profession: N/
Default AoE Immobilizer

Profession: Dervish/Elementalist
Name: AoE Immobilizer
Type: Support/Condition/Tanking [PvE]

Attributes:
Mysticism: 12 (10+1+1)
Earth Prayers: 8
Scythe Mastery: 8 (7+1)
Earth Magic: 10

Skills:
Crippling Sweep
Ward Against Foes
Aura of Thorns
[OPTIONAL]
Eternal Aura
Mystic Regeneration
Avatar of Balthazar
Ressurection Signet

Equipment:
Radiant or Windwalker Armor
Crippling or Zealous Scythe (depends on armor used as well as optional skill used)

Usage:
This dervish works closely with a heavy AoE nuker, using various enemy slowing methods to keep enemies inside AoE damage longer in general PvE. Idealy you first activate Avatar of Balthazar then Mystic Regen, pick a target, (a soft caster at the center of a group is perfect) call the target for the Nuker to lock onto. You then charge at the target, upon engaging the target activate either Aura of Thorns or Ward Against Foes. With the group of enemies slowed the Nuker applies heavy AoE. Stay in the group of enemies and begin activating additional damage skills, Eternal Aura, Sliver Armor, etc. while maintaining Mystic Regeneration, and some form of speed reduction (Crippling Sweep, Ward Against Foes, Aura of Thorns). Once the large clumps are dealt with run down and cripple any stragglers.
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Old Nov 08, 2007, 09:07 PM // 21:07   #29
Pre-Searing Cadet
 
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Profession: D/W
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Quote:
Originally Posted by lord_shar
Name: Mystic Reaper
Purpose: General PvE Enchantment tanking
Profession: Dervish Warrior
Category: Enchantment tank
Attributes:
Earth Prayers - 13 (12 + 1)
Scythe Mastery - 12 (10 + 1 + 1)
Mysticism - 9 (8 + 1)

Skills Used:
1 - Wild Blow (general purpose stance remover)
2 - Conviction (+4 regen or +24 armor if enchanted)
3 - Mystic Sweep (fast scythe strike) or Victorious Sweep (life gainer)
4 - Reaper's Sweep {E} (deepwound + damage dealer) or Wounding Strike {E} (unconditional deep wound)
5 - Mystic Regeneration (4 regen per enchantment)
6 - Vital Boon (lots of life)
7 - Signet of Pious Light or Res-Sig
8 - Faithful Intervention

Weapons/Gear: Any +15>50 or +15 w/ enchanted scythe of enchantment +20%, Windwalker insignia on chest + legs, radiant insignias elsewhere.

Routine: This dervish/warrior set up is primary designed to absorb lots of punishment while still being able to deal out some respectable damage. Before any combat encounter, cast all 3 enchantments and activate Conviction. The dervish then enjoys constant +10 regen (+12 vs. degen), ~647 life (with a +102 FI-health buffer for 749 total life), and 109 armor. This is usually enough tank even L28 elementalist bosses while your heroes/henchies do their job. It's quite nice for soloing bosses once his helpers have been cleared.

The build is pretty straight-forward to use -- just renew your enchantments and conviction stance whenever they expire. Try to keep Vital Boon as your last cast enchantment to combo with Pious Signet whenever posssible.

Give this build a try if you find your dervish dying a little too much.

Credits: Not sure... nothing uber-original here...
D/W

Avatar of Melandru, Eternal Aura, Wearying Strike, Pious Haste, Victorious Sweep, Wild Blow, Sunspear Ressurection Signet.

14 Scythe
13 Mysticism
Rest in Earth Prayers for no real reason.

It's pretty much godmode. You could drop the ressurection skill for like, an IAS of some sort, but for PvE, it really doesn't matter. Perma +100HP, condition immunity, stance removal, spammable AoE Deep Wound, a bit of self-healing, and a speed boost. Epic +1.
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Old Nov 30, 2007, 05:00 PM // 17:00   #30
Wilds Pathfinder
 
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Location: Germany
Guild: PaRe
Profession: W/
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My PvE build uses mainly the following skills:
[skill]avatar of Lyssa[/skill] [skill]Radiant Scythe[/skill] [skill]"Dodge This!"[/skill] [skill]Aura of Holy Might[/skill]
[skill]Eternal Aura[/skill]

the first 4 skills can make some big damage usually up to 160-180 with one hit (only if enemy was using a skill of cause)

has no big self healing and stuff but if you like big numbers even on well armored enemys....

PS: why don't these skill tags work??

Last edited by Valeria; Nov 30, 2007 at 05:05 PM // 17:05..
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Old Dec 03, 2007, 12:52 AM // 00:52   #31
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Guild: league of the elite
Profession: Me/
Default invinsable ele

profession-dervish/ele
type-tank ele
game type-pve or pvp
stats-11 mysticism 11 fire 10 scythe mastery

Skills
heart of fury-enchantment, increases attack rate by 33%
mystic vigor-enchantment, heals you 5 hp per attack for each enchantment.
zealous renewal-enchantment, 1 energy per hit
faithful intervention-back up heal for eles and spikes
Savannah heat-fire damage that kills just about everything, warriors that get up next to you, rits, spell casters that aren't being chased, ele that cast meteor storm or any long spell.
favorite fire skill here-....
fire storm- AOE damge for pve because in pvp once you hit them with Savannah heat they might learn how to move. OR in pvp you use crippling sweep to keep anyone from running.
res signet or whatever.

This build uses mystic vigor and heart of fury to maintain both health and damage and zealous renewal to provide energy. use faithful intervention before battle. now you well off on energy and health start pounding the fire on them, and there recharging make sure to attack atleast 2 times between fire spells. reuse enchantment as needed

Last edited by weretoad; Dec 03, 2007 at 01:34 AM // 01:34..
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Old Mar 15, 2009, 08:13 PM // 20:13   #32
Pre-Searing Cadet
 
Join Date: Mar 2009
Guild: MotB
Profession: D/Mo
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Proff: D / any
name: Lyssa's fury
type: Nuke
equipment Dwayna's Grace or Lyssa's Bedlam and armor rigged with Windwalker and a Vigor rune and a 2 viteas
stats: Scyte 12 + 2mastery rune + 1 mastey on head
Mystic 12 + 1 mystic rune
earth 3

Skills :

1 Radiant Scythe Scythe Attack. Deals +2 damage (maximum 5...41...50) for each point of Energy you have.
2 Victorious Sweep Melee Attack. Deals +1...25...31 damage. You gain 30...70...80 Health for each foe you hit that has less Health than you.
3 Zealous Sweep Scythe Attack. Deals +10...22...25 damage. You gain 3 Energy for each foe you hit.
4 Heart of Fury Enchantment Spell. (5...17...20 seconds.) You attack 33% faster. End effect: inflicts Burning condition (1...3...3 seconds) on nearby foes.
5 Eternal Aura Enchantment Spell. (10 seconds.) Initial effect: nearby foes take 65...100 holy damage. End effect: recharges your other Dervish skills.
6 Vital Boon Enchantment Spell. (20 seconds.) You have +40...88...100 maximum Health. End effect: Heals you for 75...175...200.
7 Watchful Intervention Enchantment Spell. (60 seconds.) Heals for 50...170...200 the next time target ally's Health drops below 25%.
8 Avatar of Lyssa Elite Form. (10...74...90 seconds.) You have +20 maximum Energy and your attacks deal +5...41...50 damage to foes activating skills. This skill is disabled for 120 seconds.


before fight starts do Faithful Intervention then Avatar of lyssa.. run into a group unleash Eternal Aura wich resets cooldown on Avatar allowing u do keep up Lyssas form permanently. use Heart of fury when its of CD and spam attack 1,2 & 3 Vital boon is handy sometimes but can be replaced by any skill basicly
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Old Apr 01, 2009, 05:59 PM // 17:59   #33
Krytan Explorer
 
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Join Date: Aug 2007
Location: Florida
Profession: D/
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Build Template
Profession: [Dervish/any]
Name: [Destroyer Dervish]
Type: [PvE/EotN?]
Category: [Damage/Support]
Weapons: [15^50, 1/-1 Zealous, 20% Enchants.]
Armor: [All Vigor with 1 attunement rune (Leg).]
Attributes" [ Scythe Mastery 8 +2 or + 3, Mystic 10+1,Earth Prayer is 8 +2]
Skills Set [OgCjkqrK7SQXDYjiwX9gsiiXsXA]
Summary: This build is very good for the norn missions/quests that involve destroyers. PS I also had Vekk as a nuker running Winter (+6 Wilderness attrib)]
Notes & Concerns: [I can do NM and HM DD very fast as well as A Gate Too Far which i can do in 15 mins.]
Credit:* [I came up with this derv build. I checked PvX if they had one similar but I didnt find anything so I guess I'm the first..]
[Skill]Victorious Sweep[/skill][skill]Chilling victory[/skill][skill]Alkar's Alchemical acid[/skill][skill]avatar of grenth[/skill][skill]eternal aura[/skill][skill]great dwarf armor[/skill][skill]vital boon[/skill][skill]mystic regeneration[/skill]

Last edited by Dervish Kid; Apr 01, 2009 at 06:03 PM // 18:03..
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Old Apr 02, 2009, 01:30 PM // 13:30   #34
Lion's Arch Merchant
 
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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I use this one:
D/Any
Type: PvE
Category: Damage
Weapons: I usually use 1/-1 15^Enchanted and 20% enchanting
Armor: Full Windwalker Insignias, Minor Mysticism, Scythe hood and Minor Scythe Mastery
[High damage dealer;OgCikysMBgdBCd9WqKO6BAUeBA]

1.Wounding Strike {Elite}
2.Zealous Sweep
3.Victorious Sweep Still testing this, might use Mystic Sweep.
4.Asuran Scan
5.Drunken Master Also testing this, might add Heart of Fury back
6.Aura of Holy Might
7.OPTIONAL I still havent found out what to put there, usually will take Distracting Blow
8.Faithful Intervention

When entering an area, cast faithful intervention, then I guess it's obvious what to do next :P. Just before battle, AoHM (or in battle if confident of not getting interrupted). Keep up Drunken Master all the time, Asuran Scan monsters for a huge damage increase and use ur attack skills to kill em all!
Basically, this build is able to and meant to deal alot of damage, usually doing 100-200+ every hit with skills, every 1-2 of 3 autoattacks Works like a charm for me. Good luck going throught PvE like a knife throught hot butter.
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Old Apr 03, 2009, 02:55 PM // 14:55   #35
Ascalonian Squire
 
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Location: western Massachusetts, USA
Guild: Oscen Ex Merito [wAw]
Profession: W/D
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Anyway, here's the build I'm currently using to hunt for the elite avatar skills (have Lyssa, Melandru, and Grenth & still going after the other two). It's a pretty basic build, but it works well for me against large mobs led by the various Acolytes.

Prof: D/any
Build name: Avatar Hunter
Type: PvE
Category: Tank
Armor & Weapons: best you can afford
Attributes: Scythe Mastery and Mysticism maxed, all the spare points in Earth Prayers.

[Avatar of Lyssa] or [Avatar of Grenth] {Elite}
(I found that at 25 energy cost, I couldn't take Melandru -- after one death I couldn't use it...)
[Mystic Sweep][Eremite's Attack][Signet of Pious Light][Signet of Capture][Eternal Aura][Heart of Fury][Faithful Intervention]

Keep up Faithful Intervention. Trigger the Avatar right before you get into aggro range. When you're in the thick of the mobs, use Heart of Fury and Eternal Aura. Once their initial effects are done, strip them with Signet of Pious Light to get immediate healing and more damage. Use the two scythe attacks as much as possible.

This usually wipes out regular opponents in seconds. The Acolytes in their Avatar forms usually take a lot longer, but as long as you keep stripping and reapplying your enchantments, you can wear them down.

update -- forgot to add that once you cap the second avatar, it's one of those rare times when you can have two elites. You can use one avatar while the other's recharging. If you go through a portal to another explorable area, though, the first Avatar will disappear from the skill bar.

Last edited by Marty Silverblade; Apr 03, 2009 at 09:54 PM // 21:54..
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